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The Icon Bar: Games: Dave B.-
 
  Dave B.-
  andreww (12:49 4/2/2003)
  davidb (19:31 4/2/2003)
    andreww (23:23 4/2/2003)
      davidb (19:43 5/2/2003)
        moss (20:53 5/2/2003)
          davidb (00:28 6/2/2003)
            andreww (10:20 6/2/2003)
              davidb (10:59 6/2/2003)
                andreww (12:57 6/2/2003)
                  moss (16:20 6/2/2003)
                    johnstlr (16:31 6/2/2003)
                      moss (19:38 6/2/2003)
                        davidb (20:29 6/2/2003)
                          davidb (20:33 6/2/2003)
                            andreww (10:40 7/2/2003)
                              davidb (19:52 7/2/2003)
                                andreww (00:01 8/2/2003)
 
Andrew Message #84650, posted by andreww at 12:49, 4/2/2003
AA refugee
Posts: 555
An email is on it's way David, it just hasn't been delivered yet for some reason.
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David Boddie Message #84651, posted by davidb at 19:31, 4/2/2003, in reply to message #84650
Member
Posts: 147
To me?
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Andrew Message #84652, posted by andreww at 23:23, 4/2/2003, in reply to message #84651
AA refugee
Posts: 555
Yep.
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David Boddie Message #84653, posted by davidb at 19:43, 5/2/2003, in reply to message #84652
Member
Posts: 147
Very cloak and dagger.
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John Hoare Message #84654, posted by moss at 20:53, 5/2/2003, in reply to message #84653

Posts: 9348
Very cloak and dagger.
And so is that wink
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David Boddie Message #84655, posted by davidb at 00:28, 6/2/2003, in reply to message #84654
Member
Posts: 147
Very cloak and dagger.
And so is that wink

If we keep this going it'll look like there's some big secret that only the select few know about, then we can adopt a high handed attitude to "outsiders". It'll be just like drobe.co.uk. wink

The e-mail hasn't arrived yet. Andrew, did you send it to the account related to www.boddie.org.uk (not giving the name explicitly to avoid spam)?

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Andrew Message #84656, posted by andreww at 10:20, 6/2/2003, in reply to message #84655
AA refugee
Posts: 555
grin
david at boddie net
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David Boddie Message #84657, posted by davidb at 10:59, 6/2/2003, in reply to message #84656
Member
Posts: 147
grin
david at boddie net

Sorry Andrew, it looks like I need to update my profile somewhere. E-mail to there should be going into a big black hole. Try david at boddie org uk.

unhappy

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Andrew Message #84658, posted by andreww at 12:57, 6/2/2003, in reply to message #84657
AA refugee
Posts: 555
No problem, I'll just ask now anyway. Sorry to ruin the mystique gentsgrin. I was just going to say I've found an Elk Exile solution, I don't know if you've got it?
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John Hoare Message #84659, posted by moss at 16:20, 6/2/2003, in reply to message #84658

Posts: 9348
Elk Exile
Blshockshockdy hell! I didn't know Exile came out for the Elk! How did they manage that?
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Lee Johnston Message #84660, posted by johnstlr at 16:31, 6/2/2003, in reply to message #84659
Member
Posts: 193
Among other things the screen display was smaller (they used the "black" areas to store data) and it used "EOR" sprite plotting rather than true sprite plotting.

They might also have used less colours, I can't remember. It was damn impressive though.

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John Hoare Message #84661, posted by moss at 19:38, 6/2/2003, in reply to message #84660

Posts: 9348
I'll have to try emulating that, at some point smile

For a machine considered a 'faliure', there was an awful amount of software/hardware released for it.

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David Boddie Message #84662, posted by davidb at 20:29, 6/2/2003, in reply to message #84661
Member
Posts: 147
Among other things the screen display was smaller (they used the "black" areas to store data) and it used "EOR" sprite plotting rather than true sprite plotting.

I heard that the BBC version also used EOR sprite plotting but got away with it thanks to a clever choice of palette in MODE 2. Was the "logical" display area (number of pixels) actually smaller than on the BBC?

They might also have used less colours, I can't remember. It was damn impressive though.

Yes, it was another MODE 5 release, but amazing given the limitations of the machine. It plays more or less like the BBC version.

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David Boddie Message #84663, posted by davidb at 20:33, 6/2/2003, in reply to message #84662
Member
Posts: 147
I'll have to try emulating that, at some point smile

Get hold of ElectrEm (electrem.emuunlim.com), if you've got access to Windows or Linux. Strangely, one of the versions of Exile I have appears to have been mangled in some way, resulting in some fairly docile fireballs. This makes parts of the game a lot easier, I can tell you. smile

For a machine considered a 'faliure', there was an awful amount of software/hardware released for it.

You're right about the software. I often wondered how much of its "failure" was just perception on the part of the press.

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Andrew Message #84664, posted by andreww at 10:40, 7/2/2003, in reply to message #84663
AA refugee
Posts: 555
<blockquote><font color="#667799">Elk Exile</blockquote></font>Blshockshockdy hell! I didn't know Exile came out for the Elk! How did they manage that?

Check out the Exile site - David provided lots of animations - note the different colours! I was thinking of cataloguing all game objects at one point and comparing them between the two but I can't get the Electron UEF files to work unhappy

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David Boddie Message #84665, posted by davidb at 19:52, 7/2/2003, in reply to message #84664
Member
Posts: 147
Check out the Exile site - David provided lots of animations - note the different colours!

Maybe I should also have provided some single
frames from the animations for browsing purposes. It would be useful to use such pictures on the screenshots page as links to the full animations, which can be displayed in another window if required.

I was thinking of cataloguing all game objects at one point and comparing them between the two but I can't get the Electron UEF files to work unhappy

Do you need the files extracting from them and putting into a RISC OS friendly zip archive?

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Andrew Message #84666, posted by andreww at 00:01, 8/2/2003, in reply to message #84665
AA refugee
Posts: 555

Maybe I should also have provided some single
frames from the animations for browsing purposes. It would be useful to use such pictures on the screenshots page as links to the full animations, which can be displayed in another window if required.
Do you need the files extracting from them and putting into a RISC OS friendly zip archive?

Yes I remember you saying about the links to the animations as it takes a long time to download.

The problem was even when extracted the tapes will not work as they're assuming a tape filing system but 6502em and Beebit do not operate like that I don't think. Hence why they do things like CHAIN"" which just does nothing and the game won't load.

I could ask Michael Foot about this as his Beebit loads disc images but he always seems eager for feedback to his freeware emulator.
Genius that bloke! smile

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The Icon Bar: Games: Dave B.-