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The Icon Bar: Games: Heroes of Might and Magic 2
 
  Heroes of Might and Magic 2
  tfountain (17:42 31/3/2001)
  ToiletDuck (20:33 31/3/2001)
    moss (09:19 25/9/2002)
      Phlamethrower (18:58 25/9/2002)
        moss (14:26 26/9/2002)
          Nerik (08:06 30/9/2002)
            moss (11:32 28/11/2002)
 
Tim Fountain Message #86521, posted by tfountain at 17:42, 31/3/2001
AA refugee
Posts: 59
If you're looking for some HoMM2 maps look no further than this site, which has loads as well as a few other pages of interest. The maps were made using the PC map editor but I'm 99% sure that they're compatible.

If you're looking for hints and tips, look no further than the sample issue of Foundation RISC User magazine on RISCOS Ltd.'s website. There's a pretty comprehensive article in there written by myself and Richard Hallas. (While you're at it why not join the Foundation? smile.)

If you've got a PC you might be interested to know that HoMM4 is planned for release this September. ZDNet have a sneak preview screenshot, but not much is known about the game at present.

And if you don't have a copy of the game? Set aside a month of two of your life and buy it!

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Mark Quint Message #86522, posted by ToiletDuck at 20:33, 31/3/2001, in reply to message #86521
Ooh ducky!Quack Quack
Posts: 1016
grin ooohh that sites even got some stuff on Transport Tycoon cool

[Edited by toiletduck at 11:55, 1/4/2001]
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John Hoare Message #86523, posted by moss at 09:19, 25/9/2002, in reply to message #86522

Posts: 9348
One hint I thought of yesterday - if you're on a map that lets you choose the type of enemy hero, then make them the same as you - it's far easier to build up a big army smile

But then, you probably all worked that out ages ago...

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Jeffrey Lee Message #86524, posted by Phlamethrower at 18:58, 25/9/2002, in reply to message #86523
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
One hint I thought of yesterday - if you're on a map that lets you choose the type of enemy hero, then make them the same as you - it's far easier to build up a big army smile

*Thinks a bit*

Is this so that as you capture their towns you'll be getting ones with the same troop types as yours?

I generally don't bother with that kind of thing - I just play as a warlock and smash the enemy with some dragons cool

Plus learning necromancy is a good idea - a couple of thousand skeletons is quite a force to be reckoned with. It's even better if you can get your hands on some ghosts - The ghosts take their souls, then you take their bodies cool

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John Hoare Message #86525, posted by moss at 14:26, 26/9/2002, in reply to message #86524

Posts: 9348
*Thinks a bit*

Is this so that as you capture their towns you'll be getting ones with the same troop types as yours?

Yes smile Well, when you take their castles. Of course, they've often built up their villages into castles, so you won't have *all* the same troops...

I generally don't bother with that kind of thing - I just play as a warlock and smash the enemy with some dragons cool
Warlock troops/buildings are so expensive though unhappy But yes; probably worth it for Black Dragons. Still, Titans are nearly as good, and shoot; leaving them less open to attack.

Plus learning necromancy is a good idea - a couple of thousand skeletons is quite a force to be reckoned with. It's even better if you can get your hands on some ghosts - The ghosts take their souls, then you take their bodies cool
Skeletons are good - but the rest of the necromacers troops are crap unhappy Apart from bone dragons, perhaps...
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Charles Taylor Message #86526, posted by Nerik at 08:06, 30/9/2002, in reply to message #86525
Member
Posts: 24
Ok, I'm working through the 'Good' campaign, and I've nearly reached the end, where there are a choice of two scenarios - one lets you keep any troops you have at the end of it for the next scenario, while the other gives you an Ultimate Crown for the next scenario.

So I've played both - in both cases, when staring the next scenario, you get the listed reward in the summary screen at the start, but it doesn't appear to be there when you actually play.

Any ideas ?

[Edited by Nerik at 09:09, 30/9/2002]

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John Hoare Message #86527, posted by moss at 11:32, 28/11/2002, in reply to message #86526

Posts: 9348
No unhappy
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The Icon Bar: Games: Heroes of Might and Magic 2